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The amount of stats buffed is determined by the rank of the Bond Ring (with C being the lowest and S being the highest). ・Create using Bond Fragments at the Ring Chamber in the Somnielīond Rings offer stat buffs when equipped by a unit. The higher your Support Level is with an ally, the higher stat buffs you can acquire from them. High Support Levels provide a bonus to your unit and their ally when they stand next to each other during battles.
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▶︎ How to Engrave Weapons With Emblems 9. You can also only engrave 1 weapon with each of your Emblems, making 12 the maximum number of engraved weapons you can have (excluding DLC). It costs 100 Bond Fragments to engrave a weapon with an Emblem. Engraving a weapon with an Emblem provides a significant buff to weapon stats, such as physical attack, speed, hit rate, critical rate, avoidance rate, and more. Give Weapons Stat Buffs at the SmithyĪt the Smithy, you can give weapons stat buffs via engraving them with Emblems.

Higher ranking weapons that deal better damage and have better Hit require your unit to be of a high Weapon Proficiency. Units are ranked with proficiency using certain weapons from E to S. Weapon Proficiency affects the damage you deal and the hit rate you have with a certain type of weapon. You can inherit these Weapon Proficiencies from Emblems via raising their Bond Level and Skill Inheritance. Weapon Proficiency is required when changing class or promoting your unit to a higher version within their own class, as different classes will make your unit use different weapons and higher ranks will require your unit have a high proficiency with the class' weapon. Units who don't have these rings equipped do not earn SP in battle. SP can be passively obtained by units who defeat enemies while synced with an Emblem or equipped with a Bond Ring. Skill Points (SP) are neede to inherit skills from Emblems. ・Defeating enemies while equipped with a Bond Ring ・Defeating enemies while synced with an Emblem Inherited skills can be utilized by units even when not equipped the Emblem they inherited the skill from, which makes it particularly helpful in making your unit more individually powerful. Items such as the Seraph Robe (HP), Energy Drop (Str), Talisman (Res), Dracoshield (Def), and Boots (Mov) give permanent stat boosts to the units that consume them.Īs you increase your Bond Level with Emblems, the more inheritable skills and Bond Effects you will unlock from them. However, you cannot boost their stats past the stat cap. These items are considered rare and should be used to further maximize your stronger units. In Fire Emblem, there are items that act as stat boosters that permanently boost your unit's stats when consumed. This affects the weapons they use, their unit types (except for Alear), and their stat growth rates. Class ChangeĬlass Changing promotes your unit into a higher tier version of their current class or shifts them into an entirely different class. ▶︎ EXP Farming Guide: How to Level Up Fast 2. Have a stronger unit weaken an enemy and have your low-leveled unit deal the killing blow to maximize the EXP earned.
